Liberty Falls Guide

Weapons

Easter Eggs

Jet Gun (Thrustodyne M23)

The Jet Gun is available from the mystery box, through the completion of S.A.M. trials, and via the following quest:

  1. Walk up to this door on the upper level of the Motel. It will fly open and Zombies will spill out. Inside is the workbench used to build the Jet Gun.
  2. The Jet Gun requires three parts to be built - Gauge, Handbrake, and Wires:
    • Gauge
      1. Pick up the Water Valve from the water pipe, right of Speed Cola on 'Washington Ave.'
      2. Go to the Bowling Alley and shoot this panel to knock it off the wall. Interact with the gauge to place the valve.
      3. You must now hold interact on the valve to "build pressure". When you interact with the valve for the first time, Zombies will start spawning.
        • You can stop interacting with the valve if needed, but you can’t leave the Bowling Alley for too long. If you leave, your progress will reset, but you can retry immediately.
      4. Once enough pressure is built, the Zombies will die and the gauge will fall to the floor for you to pick up.
    • Handbrake
      1. Wait in the Cemetery until a Zombie spawns called the "Groundskeeper." Kill him and pick up the Toolshed Key he drops.
        • This Zombie is not aggressive and will not attack you. He will spawn in, wander around the Cemetery, and teleport away.
        • There is no known way to spawn the Groundskeeper (if you even can spawn him manually), so just spend a couple of rounds in the Cemetery, and he should spawn.
      2. Once you have the key, interact with the door of the shed in the Groundskeeper’s Yard. The door will open, allowing you to pick up the Handbrake on the table inside.
    • Wires
      1. Obtain a Mangler Cannon or Mutant Injection scorestreak. You can consistently get a Cannon to drop from a Mangler if you shoot the shoulder of the arm with the cannon.
      2. In the Riverside area, shoot the metal gate blocking the entrance to the Radio House store with a Mangler Cannon (either by you or an enemy Mangler) to break it open.
      3. On the floor inside the store, there are four garbage piles. Interact with each of the piles until you get the Electrical Wires. Pick up the wires.
  3. Once you have all three parts, the Jet Gun can be built on the workbench in the Motel.

'Bye-Bye, Dark Aether' Main Quest

Stats (Solo): Difficulty - 2/10, Est. Completion Time - 30 to 45 Mins

    Building the L.T.G.

  1. Interact with this machine in the Church (called the SDG). All Zombies will die and an in-game story cutscene will start. You don't have to stay in the Church for the cutscene.
  2. Obtain the Jet Gun.
  3. There are three parts to the L.T.G. around the map that you must suck up using the Jet Gun’s primary fire (the suck). Part locations:
  4. Once you have all three parts, the L.T.G. can be crafted at the workbench on "The Alamo" (the roof of the Bank).
  5. Canister #1

  6. Interact with the machine in the Church to pick up an Aether Canister.
  7. Go to 'Hill Street' and drop the canister on one of the Dark Aether Field Generator nodes.
  8. Go to the 'Cemetery' and place the L.T.G. on the metal under the Aether cloud storm. This will start a timed event where you must defend the L.T.G. from Zombies.
    • If you fail to defend the L.T.G., you will have to wait until the next round to retry.
  9. Once you've defended the L.T.G., it will turn red and spawn an HVT. Shoot the HVT until it glows purple (happens at about 10% health remaining).
  10. Once the HVT is glowing purple, lure it into the same trap node where you dropped the canister. Activate the trap while the HVT is standing inside it, and then kill the HVT (with anything) within the trap. If done correctly, the canister will absorb the HVT’s "essence."
    • If you kill the HVT early, end the round and interact with the L.T.G. to respawn the HVT.
  11. Pick up the canister and bring it back to the SDG before the countdown expires.
    • If you don’t bring it back in time, wait one round then interact with the L.T.G. to spawn another HVT.

    Aether Projectors

  12. Pick up a Strauss Counter from the SDG. The drawer with the Strauss Counter may take a couple of seconds to open due to a conversation.
  13. There are three Aether Projectors around the map that need to be set to the correct colour using the Strauss Counter (see below). When near a projector, pull out the counter and look at the colour it is displaying. Based on this colour, you will need to set the projector to a different colour by interacting with it to change the light on the top. Projector locations:
  14. Strauss Counter Colour Projector Colour
    Red Green
    Green Red
    Yellow Yellow
  15. Once all three projectors are set correctly, the projectors will move to face spawn and shoot a beam of energy. After a few seconds, the canister will come out of the top of the device near the Gas Station on 'East Main Street'. Interact with it to pick up the canister.
  16. Canister #2

  17. Drop the canister on one of the Dark Aether Field Generator nodes around the Gas Station.
  18. Place the L.T.G. under the Aether Storm in the 'Riverside' area (if you can’t place it, make sure you picked it up in the Cemetery). You will have to defend the L.T.G., spawn and kill the HVT, and deliver the Canister to the SDG again (steps 7-10).
  19. Warning: Point of No Return. Once you interact with the SDG after delivering the canister, you will be put into the Boss Fight.

  20. Once the canister is brought back to the SDG, interact with it to start the boss fight.
  21. Boss Fight

  22. All players will be teleported to the 'Dark Aether' (Church). The Boss Fight consists of three round where you must either kill all enemies or kill a boss enemy to end the wave.
  23. On round 1, kill all the Zombies until they stop spawning, and a Full Armour power-up spawns.
  24. For rounds 2 and 3, a HVT (one per wave on Solo, more per wave on Co-op) will spawn. Zombies will start infinitely spawning and will only stop once you kill the HVT(s). After wave 2, a Max Ammo will spawn.
  25. Once the third and final wave is complete, all players will be downed and the final cutscene will begin. After the cutscene ends, you can choose to keep playing. If you do, you'll be given all perks, as well as a bunch of loot, like level 3 PAP crystals, and Orange Aether Tools.

"Destroy Something Beautiful" Song

  1. Interact with three "Mister Peeks Headphones" around the map. Headphone locations:
  2. Once all three headphones are interacted with, the song will start.

Mister Peek Bowling Mini-game (Free Loot/Gun and Dark Ops Calling Card)

  1. There are five pairs of Bowling Shoes you must shoot. Shoe locations:
  2. Once all five shoes are shot, all players will be teleported to the Bowling Alley.
  3. To play, you will need to pick up a Bowling Ball from a Ball Return machine and throw it at as many Zombies as you can. Hitting a Zombie will award you with 10 points. Charging up the throw (by holding down the button) will allow you to hit multiple Zombies with one throw.
    • Each player has their own coloured ball (it's the same colour as your number on the HUD by your name) and ball return machine. You can't use another player's ball and your ball will always come from the same ball return machine.
    • When charging up a throw, ignore the crosshair arrow indicators, as these don't indicate throw power. Instead, wait until the ball starts emitting "energy," as this indicates when it's fully charged.
  4. Rewards will be awarded based on how well you do, more points will give you better rewards. If any player gets at least 300 points, all players will be awarded the Dark Ops Calling Card "Strike!".
  5. After about 6 rounds, you can replay the Mini-game by shooting the pair of shoes in the toilet in the Zombie spawn left of the Marine SP wallbuy in the Bowling Alley.

Play as the Aetherella Trap

  1. Obtain the Jet Gun.
  2. Using the Jet Gun’s primary fire (the suck), you must suck up nine Aetherella dolls. When a doll is collected, a sound will play. Doll locations:
  3. Once you collect all the dolls, you will immediately turn into Aetherella. This will last for 2-3 minutes. While playing as Aetherella, you will become invincible to all damage, and shoot laser beams that will auto-target any nearby enemies. Buying the Aetherella trap while playing as Aetherella will give you increased movement speed.

Deadshot Sharpshooter (Free Deadshot Perk)

  1. Obtain a Sniper or a weapon with a high zoom scope (this is not required, but it makes it easier). The LR 7.62 can be purchased from the wallbuy on 'Washington Ave. Rooftops.'
  2. Out the Zombie Spawn right of the Ammo Box in the 'Cemetery,' there will be five Deadshot Daiquiri cans on a fence.
  3. Shoot the cans without missing them or taking too long.
    • If you miss a can or take too long, all the remaining cans will disappear, and you can retry in two rounds.
  4. Once you shoot all five cans, you will be awarded with Deadshot Daiquiri. This will be lost when you go down (like any other perk), and you can only do this once per game.

Opening the Bank Vault (Free Loot)

  1. There are three numbers on sticky notes around the map. Each sticky note will indicate the order the number is in by having underscores in place of the other numbers. Example: If the sticky note says, "__ __ 26", this means 26 is the last number in the order. Sticky Note locations:
  2. Once you have the three numbers, interact with the Bank Vault to enter the numbers. If the numbers were entered correctly, the vault will open, and you'll be able to enter. On your first entrance, you will be awarded with 500 points.
  3. You can now use the Loot Keys dropped by killing enemies to open the safety deposit boxes inside the vault. The better the rarity of the key (same colours as the weapons), the better the loot.

Mr. Peeks Car (Free Gun)

Vending Machine (Free Loot/Weapon)

Raining Zombies (Free Aether Tool and Loot)

  1. On the top-left of the Church, you must explode a head (Zoomed-Out View) using a lethal grenade or explosive weapon.
  2. Once it is destroyed, Zombies will start raining from the sky around the Church's 'Forecourt' and parking lot. When they hit the ground, they will drop points, salvage, or scorestreaks. The final Zombie will always drop a single Aether Tool who rarity is based on the current round (see below).
    • Round 1-9: Green Aether Tool
    • Round 10-19: Blue Aether Tool
    • Round 20+: Purple Aether Tool

Red Orb (Free Loot/Fire Sale Power-up)

  1. Quickly throw three semtex grenades in the centre of the Bloody Swimming Pool behind the Motel. If done fast enough, after a couple seconds, a red orb will fly out of the swimming pool, dropping Salvage and Equipment.
    • If you take too long to throw the Semtex grenades, the orb won't spawn, and you can retry on the next round.
  2. This can be completed two more times, after every Vermin round. On the third completion, the orb will drop a fire sale power-up along with the other loot.

Gravedigger (Free Loot)

  1. Shoot the wooden barrel on the 'Washington Ave. Rooftops' with the Chopper Gunner Scorestreak. A shovel will drop for you to pick up.
  2. With the Shovel, you can dig up graves in the 'Cemetery' for various things like a free perk, equipment, and weapons. Zombies and Vermin can also spawn from the graves.

Free Power-ups

Dancing Zombies

  1. In the Riverside area, use the two Binoculars to view the dancing Zombie on the cliff (Zoomed Out View) across the river. Stare at the Zombie with each Binocular until you're kicked off.
  2. After watching the Zombie through both Binoculars, two laser beams will appear around it, music will play from the bus on the street, and all Zombies will run to it and start dancing.
    • The dancing will last for about a minute, and shooting/killing a Zombie won't stop the others from dancing.

Pool Table (Free 100 Points)