Shi No Numa Reborn Guide

By: mmmrkennedy and Skrine

Wunderwaffe DG-2

The Wunderwaffe DG-2 can be Pack-a-Punched and does not require an Easter Egg to do so.

The Wunderwaffe DG-2 is available through the mystery box and via the following quest:

  1. The Wunderwaffe requires four parts to build, the weapon barrel and three vacuum tubes.
  2. These parts can be obtained in any order.
  3. Weapon Barrel and First Vacuum Tube

  4. Navigate to the Fishing Hut and pick up the Weapon Barrel from a shelf near the door.
  5. Place the Weapon Barrel on the Radio Tower outside the Comm Room.
  6. At the start of the next round, a lightning bolt will strike the barrel and the Radio Tower will need to be defended.
  7. Once it's done, retrieve the Weapon Barrel from the Radio Tower and the charged Vacuum Tube from the radio in the 'Comm Room.'
  8. Second Vacuum Tube

  9. Pick up the Electrical Fuse from the table in the 'Comm Room.'
  10. Navigate to the Storage Hut and activate the trap. After being on for a while, the trap will short out and the red box will pop open.
  11. Interact with the red box to insert the new fuse to start the trap again.
  12. Allow the trap to kill zombies until the tube on the workbench lights up.
  13. Third Vacuum Tube

  14. Wait for Zaballa to spawn on round 15.
  15. Lure her to the Tesla Coil in the Excavation Room/War Room.
  16. Bait her into attacking the Tesla Coil with her energy mines by standing near the coil.
  17. Once the Coil has been hit five times, pick up the vacuum tube from the table beside the coil.
  18. Crafting the Wunderwaffe DG-2

  19. Navigate to the Storage Hut and craft the Wunderwaffe DG-2 at the Workbench.

Main Easter Egg Quest

Stats (Solo): Difficulty - 3/10, Est. Completion Time - 25 to 40 Mins

    Note: The Wunderwaffe DG-2 is required for the Easter Egg, but not until Step 9

    The Monolith & The Ceremony

  1. Navigate to 'Doctor's Quarter's Exterior' to find the Monolith covered in vines.
  2. Explode three Boom Schreiers next to the Monolith to clear the vines.
  3. Collect three Cypher Wheel parts:
  4. Interact with the Monolith to place the Cypher Wheels on it.
  5. Three symbols need to be found and translated to be input into the Monolith. The locations are:
  6. The symbols found in Step 5 need to be translated into different symbols. There are two ways to find the correct symbols, the in-game intended way or using a community-made graphic:
    • Using this graphic, translate the symbols from step 5 into symbols that can be input into the Monolith.
    • Inside the 'Doctor's Quarters,' throw a Molotov or thermite on this piece of paper to reveal all the symbols on the paper. Using this paper, translate the symbols.
  7. Input the translated symbols into the Monolith. Doing so correctly will spawn a glowing stone near the edges of the area, one for each player in the game.
  8. Obtain the Wunderwaffe DG-2.
  9. All players need to interact with a stone to "Start the Ceremony" which will trigger a lockdown.
  10. During the lockdown, zombies shrouded in a blue mist will spawn that need to be killed near the shrine with the Wunderwaffe DG-2 before the lockdown ends.
  11. If completed successfully, a blue orb will spawn and a conversation will start. If failed, you can try again next round.
  12. Repairing The Mirror

  13. Go to the 'Flogger Courtyard' and fill the empty Demonic Fountain with blood by flinging zombies into it with the Flogger.
  14. Once filled enough, the player can drink from the fountain to obtain a "Zombie Blood" effect on their screen (Unlike previous maps, the zombies can still see and attack the player). The Zombie Blood effect lasts for 45 seconds.
  15. While in "Zombie Blood", check the map in the War Room for where the red 'X' is.
  16. Go to the hut indicated by the red "X" and look at the ceiling to find a mirror piece.
  17. Shoot the mirror piece to make it fall to the floor and pick it up.
  18. While in "Zombie Blood", a red orb will appear somewhere in the spawn building. Where the orb spawns determines its final destination. Orb Spawn/End Locations:
  19. To make the orb move, a player must walk up to it. Once it begins to move, you do not need to escort it.
  20. If the player runs out of "Zombie Blood" before grabbing the piece from the orb, the player must drink the blood again and go to the orb’s final destination.
  21. Once the orb reaches its destination, a mirror piece will spawn from it.
  22. Once both pieces are obtained, navigate to the 'Dig Site' and place the mirror on the central pedestal.
  23. Interact with the Blue Orb on a stone near the pedestal. Which pedestal your orb is on tells you which section the orb is flying to:
  24. Once you find the orb, shoot it to make it move. Repeat until the Orb returns to the 'Dig Site.'
  25. If the player takes too long to find/shoot the Orb, it will respawn at the 'Dig Site' and the player can interact with it to try again.
  26. Warning: Point of No Return. Once the Echo is summoned, the Boss Fight will start. Tip: Equip the Energy Mine Field Upgrade and have it upgraded to at least Tier 3 as it is almost a One-Hit Kill on the Echo.

    Echo Boss Fight

  27. All players must interact with the Blue Orbs in the 'Dig Site' to summon the Echo.
  28. After a short cutscene, the Echo will materialize as Saraxis and begin a conversation.
  29. Once the Conversation is over, the Echo will start attacking the player. Zombies shrouded in a blue mist will spawn that need to be killed near the mirror using the Wunderwaffe (same as during the Ceremony).
  30. Once enough Zombies are killed, a blue dome will appear over the area and the Echo will be weakened.
  31. To damage Echo, she must be inside the dome. Once Echo is inside, the player must shoot her in the mask to damage her before she is no longer weakened.
    • If the player does enough damage, various power-ups will spawn. If the player didn't do enough damage, nothing will spawn and the player will have to kill more zombies to weaken the Echo again.
    • The damage done to the Echo doesn't save, so if the player fails to do enough damage while she is weakened, her health will reset.
    • If equipped, use the Energy Mine Field Upgrade on the Echo now to instantly do enough damage and move to the next phase.
  32. The player must complete three phases (one for each mask) with each phase requiring you to kill a different zombie type to charge the mirror. The first phase is Zombies with blue mist, the second being Boom Schreiers and the last being Sturmkriegers.
  33. Once all the masks are destroyed, the Echo will be defeated and the repaired relic will be available to pick up.

Rampage Inducer

  1. To activate the Rampage Inducer, the player needs to quickly shoot five lanterns hanging just outside the map in the spawn room. The lanterns have been shot successfully if they flash orange after being shot:
  2. If done correctly, a sound will play and the rampage inducer tablet will spawn.

Aether Bunny / Free Fire Sale

  1. Complete the Main Quest until Step 13 to be able to use "Zombie Blood".
  2. While in "Zombie Blood", collect three pieces of Mister Peeks (Aether Bunny) in the locations below:
  3. Once all the parts are retrieved, 10,000 Bonus Points and a Fire Sale power-up will spawn near the player.

'Samantha's Sorrow' Song and Free Max Ammo

  1. Shoot four silver plates/pans hanging from the walls in the 'Fishing Hut.'
  2. Pick up Samantha Doll on the ground in the side room of the 'Fishing Hut.'
  3. Shoot the five or six Samantha's dolls on the bridge outside the Fishing Hut, they'll spawn one at a time.
  4. Interact with the Samantha's doll on the ground again to activate the song and get a Max Ammo power-up.

'The One (Instrumental)' Song